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In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
Dragon's Dogma 2's Developers Explain Restricted Fast Travel Options
Fast travel in Dragon's Dogma 2 - digitec
Dragon's Dogma 2 director on why the game won't use much fast travel: Travel is boring? That's not true. It's only an issue because your game is boring. All you have to
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN
Dragon's Dogma 2 Director slams 'boring' fast travel
Games only need fast travel when they make travel boring, says Dragon's Dogma 2 director
You can now pre-load Dragon's Dogma on Steam. : r/Games
Dragon's Dogma 2 director wants players to avoid fast travel
Dragon's Dogma 2 Director Doesn't Like Fast Travel