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Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN

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In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.

Dragon's Dogma 2's Developers Explain Restricted Fast Travel Options

Fast travel in Dragon's Dogma 2 - digitec

Dragon's Dogma 2 director on why the game won't use much fast travel: Travel is boring? That's not true. It's only an issue because your game is boring. All you have to

Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN

Dragon's Dogma 2 Director slams 'boring' fast travel

Games only need fast travel when they make travel boring, says Dragon's Dogma 2 director

You can now pre-load Dragon's Dogma on Steam. : r/Games

Dragon's Dogma 2 director wants players to avoid fast travel

Dragon's Dogma 2 Director Doesn't Like Fast Travel